Die for the Lich v0.5-beta
Die for the Lich [v0.5] » Devlog
Changelog:
- Added: Quick rolling.
- Added: New Level up screen.
- Added: Ember Die.
- Added: Crystal Die.
- Added: Copper Die.
- Added: Raven Foot Trinket.
- Added: Magic Thread Trinket
- Added: Ghost Tooth Trinket.
- Added: Objects hitting board particles.
- Added: Second shop earlier on the map.
- Added: Cursor graphics.
- Added: Different weapon attack graphics.
- Changed: Coffin Shield critical +2 to counter.
- Changed: Safety Pin disabled from loot pool.
- Changed: Dice rolls are no longer seeded.
- Changed: Golden Sword graphics.
- Changed: Golden Sword lucky reroll.
- Changed: Hover info static positions.
- Changed: Multi-hit changed to hitting adjacent enemies for half the damage.
- Changed: Secondary hits do half the damage.
- Changed: Dagger renamed to Rogue Dagger.
- Changed: Rogue Dagger critical effect roll extra D4.
- Changed: Rusty Spear 11 critical.
- Changed: Medallion of Greed has a 9 and decreases afterwards.
- Changed: Rusty Shield 4 critical.
- Changed: Gain 1 armor for every 4 damage you deal ability.
- Changed: Enemy prompt background.
Die for the Lich [v0.5]
The Lich reigns—will you survive, or fall to the shadows?
Status | In development |
Authors | Mads, Miroko |
Genre | Strategy |
Tags | Deck Building, Dice, Fantasy, mike-mignola, Mouse only, Procedural Generation, replay-value, Roguelike, Turn-based |
Languages | English |
More posts
- Die for the Lich v0.4-beta35 days ago
- Die for the Lich v0.3.1-beta55 days ago
- Die for the Lich v0.3-beta62 days ago
- Die for the Lich v0.2-beta76 days ago
- Die for the Lich v0.1.1-beta83 days ago
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